Personal work to create a container low poly optimize for video game.
It was made with 3DsMax for the high/low poly & Uvs.
Baked with xNormal and modified with nDo from the quixel suite. The normal created with it, was baked in knald.
Textures was made with nDo and rendered in 3Do.
Tris : 2 924 tris.
Every textures was made in 2048x2048 size.